The idea behind virtual reality is somewhat confusing. To me it seems kind of funny also, I don't really see it ever progressing farther then just a smaller following. How could millions of people join in on this when they are already dealing with their real life. I understand the concept of having a second life, being able to do things you normally couldn't do but it my mind that could have some unhealthy attributes.
Here are some positives to a virtual reality tho:
Transparency- this is perhaps the most important concept we discussed dealing with media management. The ability for a business to reveal itself, interact like no other way with its customers. This is where virtual reality comes into play, that wall that was always there for so long has been broken down. People can now directly interact with their business, giving instant feedback as well as giving a "face" to the business itself. If anything social media and virtual reality has helped expose more business who would have never normally had a chance. In the most simple terms it levels the playing field.
Open Sourcing- virtual reality has opened the gates on open sourcing. People can create essentially anything they want, the sky is the limit. This collaborative process in my mind is a beautiful thing. Hundreds of people who would never normally interact have the ability to thru this type of virtual interaction.
Social Ideation- again going with groups being able to interact, social ideation follows these rules directly. Groups that aren't able to interact now have the ability and freedom to do all of that. Coming together to create bigger and better things, this ability to communicate has transformed the landscape of the internet.
While I don't think second-life will necessarily ever get really big, the idea behind it might transform into something bigger to the point where we might literally be interacting with someone in a room who is actual hundreds of thousands of miles away. Holograms...?